Doom II: Hell on Earth follows the marine's ensuing campaign to liberate Earth's lone remaining spaceport and enable the surviving humans to escape into space. After destroying the Spider Mastermind who spearheaded the invasion, a portal to Earth is created which allows him to return home – only to find that during his previous mission the demons had conquered Earth, killing much of its human population and his own pet rabbit, Daisy. In Doom, the marine travels first to Phobos and saves it from the brink of hellish subversion, before making his way to the ruined Deimos base and finally to Hell itself. These tests went lethally awry when the experimental moon gateways opened up from the inside to reveal portals to Hell, from which a glut of demons emerged, mutated the UAC personnel into zombies, and conquered the moons. After attacking and critically wounding a commanding officer who ordered his troops to fire on civilians, the marine was transferred to the planet Mars to perform menial guard duty for the Union Aerospace Corporation (UAC) – a megacorporation which uses Mars and its moons, Phobos and Deimos, as sites to perform military-sanctioned testing for interdimensional travel. In Doom's manual, the character is described as a marine from a futuristic earth. Blazkowicz, the protagonist of Doom's spiritual predecessor, Wolfenstein 3D. Indeed, the original id Software development team deliberately avoided assigning personal identity to the character in an effort to make him an immersive stand-in for the player, leaving him nameless the only clue to his identity is the portrait at the bottom of the screen which reacts to what happens in the game, which actually depicts B.J. The Doom Slayer was introduced as the player character in the 1993 video game Doom, in whose story text screens and instruction manual he is simply referred to as "you".
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